Using tech to support pedagogies

Week 2

1) Constructivism
Technologies you chose:
In-class mobile voting, Collaborative writing, Interactive lecture, Video recording of learner activity, Online formative assessments, Discussion forums, Reflective logs (blog), Social media, Video conferencing, Practical activities, Simulations,

How you might use them:

I might use thinglink.com to provide a click and reveal introduction to the Moodle interface, so that learners see a visual representation of what’s on the screen and can explore the functionality by clicking pins to learn more. This would be followed by a practical task using the functionality introduced and a quizlet to self-test. A forum would be there for comments and discussions and a facebook page for posting a screenclip of of the result of completing the task with peer-to-peer formative feedback encouraged.

Neil’s feedback:
There are a wide range of technologies that can support a constructivist pedagogy. Technology enables learners to be more involved in their own learning, to get personal feedback on their performance, and to source and use learning materials suitable for their level, competence and needs.

2) Social constructivism
Technologies you chose:
In-class mobile voting, Collaborative writing, Interactive lecture, Video recording of learner activity, Online formative assessments, Discussion forums, Reflective logs (blog), Social media, Video conferencing, Practical activities,

How you might use them:

I would use a Google form to create a webquest with questions about how a set of apps could be used and a task for groups of learners to create something and embed it in a blog. Each group would create a post with the example embedded, a quick explanation of how to use the app and an a list of main pros and cons. Each group would have to provide feedback on one other group’s post. These posts could be improved and become a resource for anyone interested in learning about the apps.

Neil’s feedback:
Social constructivism suits the digital age and digital technologies well.  It is a useful pedagogical framework for the VET sector as it encourages interaction, communication, social learning and collaboration.  Many technologies support these types of activity.

3) Problem-based learning
Technologies you chose:
In-class mobile voting, Collaborative writing, Interactive lecture, Video recording of learner activity, Online formative assessments, Discussion forums, Reflective logs (blog), Social media, Video conferencing, Practical activities, Simulations,

How you might use them:

I might use Padlet to invite a group of learners to brainstorm on possible approaches to flipped learning. Then in groups they could create an online resource allowing their students to familiarise themselves with a new skill (eg techniques for a particular hairstyle as we saw in the video). They could then have an introductory quiz to check what had been achieved in independent learning and then a practical session where the learners attempt the skill with the tutor observing and giving formative feedback.

Neil’s feedback:
A wide range of digital technologies can effectively support problem based learning and encourage learners to develop creative thinking skills.
166c5ef8a0817af42e9d99846307178a

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s